Tuesday, 13 May 2008
THE END!!!
Finally its all finished. Took my animations into premier pro today and linked them together. It runs smoothly. Added some text and a funky transition and I am very pleased with the outcome.
Almost The End
Well I have now, finally, finished my animation. I have broken it up into 3 separate files. I have a fair ground scene, a street scene and a beach scene. I am taking this opportunity to look at parts I am very proud of and explaining briefly how I created them.
The first part is my sea. I am most proud of my wave effect that was created. I had a look around a few websites and found a few guides to give me some quick ideas on how to create waves. The way I finally created them was by created a sphere and using the select points button flattened it in a circle. Next I created the basis of the wave. Using the wave tool (located in the space warps panel, then in the drop down menu under Geometric/Deformable) I dragged out a rectangle over my circle and in the modifier panel I changed the wave Amplitudes and lengths. Once I had created a wave I liked the size of I connected it to the circle using then "bind to space warp" button. The circle then took the shape of the wave. To animate it I moved the Rectangle that represented the waves.
The next part I will look at is my table clothes. This was something I learnt last semester and was able to put to good use again. To create the cloth I first created the table it would go over. This was simply a series of cylinders. I then created a large rectangle over it, remembering to give it plenty of segments. Then in the modifier panel i changed it into a cloth and in the object properties set the rectangle to be the cloth. I then selected the table parts from the list and set them as collision objects. This basically meant that the cloth would not pass through them and wrap around them instead. Once this was simulated the cloth moved down and over the table.
The most challenging part of this project was my roller-coaster. Initially I tried to do the track as one long spline however at the beginning/End the rails crossed over meaning that in reality it wouldn't work. This wasn't good enough for me so i deleted it. It was then decided that I would split it into sections and to have part of it underground. This meant that I could avoid the previous issues. The way I created the rails was to make a spline the size and shape of how I wanted the rails to look. Then I added a circle onto the end which was the thickness I wanted it to be. I then used the loft tool to extrude the circle along the spline.
All that is left now is to put it into premier pro and make the final movie file.
The first part is my sea. I am most proud of my wave effect that was created. I had a look around a few websites and found a few guides to give me some quick ideas on how to create waves. The way I finally created them was by created a sphere and using the select points button flattened it in a circle. Next I created the basis of the wave. Using the wave tool (located in the space warps panel, then in the drop down menu under Geometric/Deformable) I dragged out a rectangle over my circle and in the modifier panel I changed the wave Amplitudes and lengths. Once I had created a wave I liked the size of I connected it to the circle using then "bind to space warp" button. The circle then took the shape of the wave. To animate it I moved the Rectangle that represented the waves.
The next part I will look at is my table clothes. This was something I learnt last semester and was able to put to good use again. To create the cloth I first created the table it would go over. This was simply a series of cylinders. I then created a large rectangle over it, remembering to give it plenty of segments. Then in the modifier panel i changed it into a cloth and in the object properties set the rectangle to be the cloth. I then selected the table parts from the list and set them as collision objects. This basically meant that the cloth would not pass through them and wrap around them instead. Once this was simulated the cloth moved down and over the table.
The most challenging part of this project was my roller-coaster. Initially I tried to do the track as one long spline however at the beginning/End the rails crossed over meaning that in reality it wouldn't work. This wasn't good enough for me so i deleted it. It was then decided that I would split it into sections and to have part of it underground. This meant that I could avoid the previous issues. The way I created the rails was to make a spline the size and shape of how I wanted the rails to look. Then I added a circle onto the end which was the thickness I wanted it to be. I then used the loft tool to extrude the circle along the spline.
All that is left now is to put it into premier pro and make the final movie file.
Monday, 5 May 2008
Fair Ground - Final
This is the final look of my fair ground, although i may change my background as having one with the sun in really wasn't the best idea. I think it needs to be extended a bit as he appears to stop and look at the roller-coaster and then run for it. Doesn't really give people much confidence ha-ha. So i will make it another 100 frames longer for the final animation. All things considered i am very happy with this scene.
Saturday, 26 April 2008
Trouble!!!!
much frustration now, i tried to merge a couple of scenes together and its thrown my animations of of synch and even deleted parts of them. This is not good. will be attempting again tonight but if work is lost you can all take it as it didnt work. wish me luck.
Thursday, 24 April 2008
Rollercoaster mark II
Well after another attempt at making a rollercoaster i have come up with something i am happy with. It was created in seperate bits and goes underground so i dont have to join it all together. This helped to avoid the issues i had with the other attemps which were that the rails crossed over at the end which was rather silly. Anyway this is the animation i came up with
The animation was created by attaching the Rollercoaster carrige to a line using the line constraint, this is found in the animation drop down menu. I then had to adjust the cart by rotating it so that it flowed round the tracks as if attached to them. The hardest part was rotating it on the loops as it doesnt sit perfectly on the tracks. I think this looks good, however, and is sutible for my final animation.
The animation was created by attaching the Rollercoaster carrige to a line using the line constraint, this is found in the animation drop down menu. I then had to adjust the cart by rotating it so that it flowed round the tracks as if attached to them. The hardest part was rotating it on the loops as it doesnt sit perfectly on the tracks. I think this looks good, however, and is sutible for my final animation.
Thursday, 17 April 2008
Cafe and Arcade
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