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over the last week i have been experimenting with texture effects for sand and sea. i have now reached a point at which i feel my effects look realistic. these still need a bit of work however but this is what i have created
all this needs to complete it is a background picture and a decent camera view. i will be using this in my final scene and expanding it so it goes right out to the horizon.the waves in the sea are maybe a little too big and could do with being reduced.
I have been experimenting with making different things for the fair ground. So far i have managed to create the basic look of a Ferris wheel and a short animation for a roller coaster.the Ferris wheel was created by using 2 circles (with smaller circles drawn over then and the Boolean tool used to cut them down so that 2 thin outlining circles were left) after this a series of cylinders were created to look like the supports holding the circles in place. the stand for it was a triangle with a smaller triangle used for a Boolean inside. Once this was done i cloned it to make the other side of the Ferris wheel. I then went to create a ramp in the middle to act as the ramp to get onto the ride. when all this was put into place i connected the 2 sides of the Ferris wheel with a large cylinder, this acts as the main support and also the point at which the wheel moves. Upon completing all this i made the seats using simple boxes and then cloning them around the Ferris wheel.
This is the final result, i am very pleased with it so far. I need to work on the maps, lighting and animation to finish this off.Roller CoasterI have also created a short animation for a roller coaster. To create the tracks i used a torus and then converted it to a editable poly in order to create the bumps and turns. I then cloned this to create the inside track and scaled it down. The Slats connecting the tracks are just cylinders angled to fit right.