In this lesson i created this apple. To do this i did the following:I started this by creating A sphere with several segments and converting it into and editable poly. After this i selcted certain faces accorss the top and moved them down into the apple. i then did the same with the bottom of the apple. once this was all done i used the meshsmooth modifier to round off all the edges. When all this was done i went back to the editable mesh and changed some of the faces on the side of the apple to make it look less spherical.
The Stem
This was created by using a cylinder positioned in the correct location and then using the bend modifier on it. This created the curve of the stem and made it smooth.