Thursday, 28 February 2008

In todays lecture we looked at maps. We looked at shaders and how they effect the maps. There are many differnt kinds that make things looked shiny or gives them a matte effect. I found that most of the shaders were good for making things shiny for instance metals. There is also one that makes things look rather plasticy (if thats even a word) but i cant see this one being very useful in this project. The metallic ones however may be very useful as i will be creating models of large metal structures.

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